Firefly Kingdom

It's light in the dark!

My Favorite Hero

Posted by Lord Firefly On 13.21 2 comment


Invoker

Kael

  • Agility Kael Agility
    20 + 1.9
  • Strength Kael Strength
    19 + 1.4
  • Intelligence Kael Intelligence
    22 + 2.5
  • Kael

Quas


Gives HP regen.

Wex


Gives attack speed and movement speed.

Exort


Gives damage.

Invoke


Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal.

 

ADVANCED STATISTIC
  • Neutral
  • 0.4 / 0.7
  • 44 - 50
  • 0 / 0
  • 1.9
  • 1.7
  • 280
  • 900
  • 600
  • 1800 / 800 
HERO INTRODUCTIONS
The Invoker is the most well-rounded spellcasting hero, due to his massive array of spells. Using his three elemental reagents and his Invoke skill, the Invoker can utilize a total of 10 different spells. Due to his complexity and fragility, the Invoker is a bad choice for newer players. With some experience, however, he becomes a force to be reckoned with. The Invoker is capable of massive area of effect damage, powerful disabling spells, very strong summons, and potent enchantments. While other spellcasters tend to be focused in one area, the Invoker has the ability to change his role at will. His spells tend to start out weaker than comparable abilities, but since his reagents have 7 levels each his potential spell power is very high. Although mastering his spells takes perhaps the most practice of any hero, he is definitely worth the time.

BACKGROUND STORY
Quas. Wex. Exort. The essence of a storm. The heart of a blizzard. The soul of a phoenix. After his people were broken and scattered to the corners of the earth, Kael was left with only the relics of his once great world. Thirsting for vengeance, he sold his own soul to Ner'Zhul, and in exchange acquired near limitless power. Taking on the mantle of the Blood Mages of old, the Invoker strode into war with nothing but the elements at his command. He can fuse the elements into deadly incantations, tearing apart the very heavens in his fury. His genius knows no bounds, and the Sentinel shall come to know the rage of the Invoker.




SKILLS

Quas


  • Active
  • Instant
  • Q
Gives 1 HP regen per level per instance.

Wex


  • Active
  • Instant
  • W
Gives 2% AS and 1% MS per level per instance.

Exort


  • Active
  • Instant
  • E
Gives 3 damage per level per instance.

Invoke


  • Active
  • Instant
  • R
Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. The invoked spell is determined by the combination of Quas, Wex and Exort.

Notes

• The -invokelist command will give you list of spells that may be invoked.
• The arrangement of instances does not matter.
• Can be improved by Aghanim's Scepter (* shows the improved values).

Cold Snap


  • Active
  • Unit
  • Y
Skill invokes if Kael has 3 Quas instances. Invoker draws the heat from an enemy, chilling them to their very core for up to 6 seconds based on Quas. Any damage taken in this state will briefly stun them for 0.4 seconds and deal 30 damage. Triggers cooldown between stuns goes from 0.8 to 0.6 seconds based on Quas.

Notes

• Damage type: magical
• Effect of Quas level:
• - duration: 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 seconds
• - stun cooldown: 0.7715 / 0.7430 / 0.7145 / 0.6860 / 0.6575 / 0.6290 / 0.6005 seconds
• Applies a stun (same duration as normal) immediately upon being cast, this does not trigger the cooldown.


Ghost Walk


  • Active
  • Instant
  • V
Skill invokes if Kael has 2 Quas and 1 Wex instances. Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies by up to 40% based on Quas, and Invoker from 30 to 0% based on Wex.

Notes

• Effect of Quas level:
• - enemy slow: 20% / 23% / 26% / 30% / 33% / 36% / 40%
• Effect of Wex level:
• - self slow: 30% / 25% / 20% / 15% / 10% / 5% / 0%
• The slow effect works on magic immune units.


Tornado


  • Active
  • Point
  • X
Skill invokes if Kael has 1 Quas and 2 Wex instances. Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Deals 375 damage based on Wex and Quas, with distance up to 3100 based on Wex. Holds enemies in the air for up to 2.2 seconds based on Quas.

Notes

• Damage type: magical
• Damage calculation: 77.5 + ((Level of Quas+Level of Wex) * 23)
• Effect of Quas level:
• - duration: 0.8 / 1.1 / 1.4 / 1.7 / 2.0 / 2.3 / 2.5 seconds
• Effect of Wex level:
• - distance: 800 / 1200 / 1600 / 2000 / 2400 / 2800 / 3200


EMP


  • Active
  • Point
  • C
Skill invokes if Kael has 3 Wex instances. Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2-4 seconds based on Wex. The detonation covers a 700 area, draining up to 400 mana based on Wex. Deals 0.5 damage for each point of mana drained.

Notes

• Damage type: Direct HP removal if the target will not die from the hit, else Magic
• Damage deals before mana burn.
• Effect of Wex level:
• - mana burn: 100 / 150 / 200 / 250 / 300 / 350 / 400
• - delay: 4 / 3.67 / 3.33 / 3 / 2.67 / 2.33 / 2 seconds
• Affects magic immune units.


Alacrity


  • Active
  • Unit
  • Z
Skill invokes if Kael has 2 Wex and 1 Exort instances. Invoker infuses an ally with an immense surge of energy, increasing their attack speed to a maximum of 90% based on Wex and damage up to 80 based on Exort for 8 seconds.

Notes

• Effect of Wex level:
• - bonus speed of attack: 30% / 40% / 50% / 60% / 70% / 80% / 90%
• Effect of Exort level:
• - bonus damage: 30 / 40 / 50 / 60 / 70 / 80 / 90


Chaos Meteor


  • Active
  • Point
  • D
Skill invokes if Kael has 1 Wex and 2 Exort instances. Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward dealing up to 260 damage per second based on Exort for up to 1550 range based on Wex. Deals minor residual damage to units that get hit.

Notes

• Damage type: magical
• Deals main damage to enemy units under meteor (300 AoE) every 0.5 seconds and burns enemies for 3 seconds, dealing lesser damage.
• Effect of Wex level:
• - meteor range: 465 / 615 / 780 / 930 / 1095 / 1245 / 1410
• Effect of Exort level:
• - main damage: 55 / 70 / 85 / 100 / 115 / 130 / 145 every 0.5 seconds
• - burn damage: 11 / 14 / 17 / 20 / 23 / 26 / 29 per second
• The meteor takes 1.5 seconds to fall to the ground and start dealing damage.


Sun Strike


  • Active
  • Area
  • T
Skill invokes if Kael has 3 Exort instances. Sends a catastrophic ray of fierce energy from the sun at any targeted location after a 1.7 second delay, incinerating all enemies standing beneath it. Deals 75-450 damage based on Exort which is spread over all enemy units within its 200 AoE.

Notes

• Damage type: magical
• Damage is spread evenly between targets in the AoE.
• Effect of Exort level:
• - damage: 100 / 162.5 / 225 / 287.5 / 350 / 412.5 / 475


Forge Spirit


  • Active
  • Instant
  • F
Skill invokes if Kael has 1 Quas and 2 Exort instances. Invoker forges a spirit embodying the strength of fire and fortitude of ice. Armor, damage and life is based on Exort while Mana, duration, and attack range is based on Quas. The elemental's scorching attack is capable of melting the armor on enemy heroes by 1 each hit to a maximum of 10 for 5 seconds. By maxing Quas and Exort, Invoker is capable of creating 2 spirits instead of 1.

Notes

• If both Quas and Exort are level 4 or higher, 2 spirits are summoned.
• Only one group of spirits can be summoned at one time
• Forged Spirits have an autocast orb attack which reduces enemy's armor by 1 per hit and costs 40 mana.
• Effect of Quas level:
• - duration: 20 / 30 / 40 / 50 / 60 / 70 / 80 seconds
• - armor: 2 / 3 / 4 / 5 / 6 / 7 / 8
• - mana: 100 / 150 / 200 / 250 / 300 / 350 / 400
• Effect of Exort level:
• - damage: 29 / 38 / 47 / 56 / 65 / 74 / 83
• - attack range: 300 / 400 / 500 / 600 / 700 / 800 / 900
• - life: 300 / 400 / 500 / 600 / 700 / 800 / 900


Ice Wall


  • Active
  • Instant
  • G
Skill invokes if Kael has 2 Quas and 1 Exort instances. Generates a wall of solid ice directly in front of Invoker for up to 12 seconds. The bitter cold emanating from it greatly slows nearby enemies based on Quas and deals up to 42 damage each second based on Exort.

Notes

• Damage type: magical
• Effect of Quas level:
• - slow: 20% / 30% / 40% / 50% / 60% / 70% / 80%
• - duration: 3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12
• Effect of Exort level:
• - damage per second: 6 / 12 / 18 / 24 / 30 / 36 / 42


Deafening Blast


  • Active
  • Point
  • B
Skill invokes if Kael has 1 Quas, 1 Wex and 1 Exort instances. Invoker unleashes a mighty sonic wave in front of him, dealing up to 280 damage to any enemy unit it collides with based on Exort. The sheer impact from the blast is enough to knock those enemy units back for a maximum of 1.75 seconds based on Quas, in addition to preventing their attacks for a further 1-4 seconds based on Wex.

Notes

• Damage type: magical
• Effect of Quas level:
• - knockback duration: 0.25 / 0.5 / 0.75 / 1 / 1.25 / 1.5 / 1.75 seconds
• Effect of Wex level:
• - attack prevention duration: 1 / 1.5 / 2 / 2.5 / 3 / 3.5 / 4 seconds
• Effect of Exort level:
• - damage: 40 / 80 / 120 / 160 / 200 / 240 / 280
• This skill interrupts channeling spells.

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2 Response for the "My Favorite Hero"

  1. Anonim says:

    sinau dewe ngono lho om. ngrepek ae.

  2. sak karepku tah,,
    wkwkwk :D

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